The first trailer for Axion Forge is live! Watch it here.
Axion Forge is now on Steam!
As a mod for Tabletop Simulator, you can access it by navigating to the Steam Workshop under the Community tab, browsing to the Tabletop Simulator page, then searching "Axion Forge". Or just CLICK HERE!
Version 0.6 is now out. Combined a few mechanics into one and fleshed out the combat defense system even further. Also added two new Traits!
The Tabletop Simulator version of Axion Forge is also now under construction.
Version 0.5 is now out. Some mechanics have received overhauls, and the new rulebook now includes an entire Single Player AI system to play solo games!
The Axion Forge website is now under construction.
41 new cards have been released for a new total of 101. These new cards are primarily from the Eclipse faction.
Discharge: Added far left and far right positions.
Voidwalker: Clarified Ability effects, increased Ultimate cost.
Pneumatic Strike: Increased Deployment cost.
Chrono-Titan: Tactic Ability no longer requires an Action to use, increased Trophy value.
Mechanized Phoenix: Increased Trophy value.
Cthonic Commander: Increased Trophy value.
Magitek Constructor: Renamed spawned tokens to "Magitek Drones".
Precision Optics: Reworked entire card, now can Scout for 1 Spark without using an Action.
Power Reactor: Changed exchange costs, now 3:1.
Fusion Chamber: Increased effect to allow higher cost cards to be played.
Refraction Lens: Change from redirecting Casts to Basic Attacks.
Gearspark Mechanist: Added Intrinsic effects to Machines.
Hellscraper: Reduced attack bonus +1, added targeting for retaliation.
Clockwork Drone: Reduced Targeting Range, removed ability to Guard.
Coalfire Sentinel: Increased Deployment cost, added clarity to its Tactic Ability.
Momentum Engine: Added Focus Ability to apply bonus to Machines.
Voltaic Core: Clarified Ability effects.
Overseer Machina: Clarified Ability effects.
Arc Reactor: Reduced maximum Cores to 4.
Celestial Archon: Reworked Intrinsic to allow for widespread damage reduction.
Version 0.3 has released. Here are the changes:
Sparks: Removed old Deployment rules, added Free Action text.
Forges: Added Targeting Ranges to Forges. Now, when a Battlefield Forge is Destroyed, any Cores stored on it deal 1 damage to all adjacent positions as well as anything within the Forge's Range. Prisms deal 2 damage each. Primary Forges are not affected.
Defenders: May always defend, however Activated cards cannot retaliate.
Attacks: Attacks are no longer required to be declared simultaneously and may resolve one after another.
Mobile Trait: Clarified that it only applies to the card with a Trait, not position swaps.
Screentop: Added Action counters for both players, updated all reference cards, replaced full rulebook with Quick Start Guide
Multiple card changes.
Version 0.2 is now out. The rulebook has had a complete overhaul and is now MUCH easier to read and understand. Several new cards have been added as well.
Axion Forge version 0.1 has been released! It currently has 53 different cards, primarily from 1 of the 7 different factions.