GAMEPLAY NAVIGATION
STORY NAVIGATION
When worlds collide.
Axion Forge features various different Factions from across the multiverse, each offering a distinct philosophy, aesthetic, and playstyle.
Mix any combination of Factions, experiment with unexpected synergies, or master a single identity. With a universal resource system, there are no strict limitations to what Faction's cards you can play.
The motives and interactions between Factions all tie together in the overarching narrative story.
MECHANICA
Arcane engineers.
Steampunk, mechanized armies, and magitek. Mechanica wields technological modification to improve its forces and adapt to changing situations. Their cards synergize together through modular enhancements and allied upgrades that reward careful construction and efficient use of Assets. Adapt, improvise, overcome.
PRIMAL
Apex predators.
The natural world, beasts, and the elements. Primal harnesses raw aggression and the strength of the wild to overwhelm its enemies. Their forces thrive in combat, exploiting damaged and vulnerable targets while growing more dangerous as battles progress. Harness the power of the wild.
ECLIPSE
Callous celestials.
Celestial beings, the divine, and fate itself. Eclipse exerts control through foresight, intervention, and manipulation of events. Their cards reward prediction and careful timing, allowing them to anticipate threats, alter outcomes, and prevent opponents from carrying out their intended plans.
DOMINION
Relentless conquerors.
Greed, oppressive machines, and martial combat. Dominion overwhelms its enemies through disciplined armies, fortified positions, and relentless military pressure. Their forces grow stronger through coordination and careful positioning, rewarding players who establish and maintain constant pressure with overwhelming force.
NETHRYS
Agony incarnate.
Demons, corruption, and chaos. Nethrys turns suffering and destruction into power, sacrificing its own forces and exploiting death to unleash increasingly dangerous effects. Their cards embrace self-destruction, offerings of power, and and devastating spells that can send entire sections of the battlefield into chaos.
XENO
Assimilating swarm.
Aliens, cosmic powers, and the unknown. Xeno adapts by assimilating the strengths of others, using strange and abilities in unexpected combinations. Their cards have a wide range of capabilities which can also be acquired during battle, making their forces increasingly diverse and difficult to predict.
THE ANCIENT
Eternal guardians.
Myths, legends, and medieval fantasy. The Ancient rely on legendary heroes, powerful creatures, and exceptional individual Assets rather than overwhelming numbers. Their cards specialize in superior combat prowess, equipment, and defenses that allow their champions to stand against entire armies.
THE UNBOUND
Exiled wanderers.
The Unbound are absent of loyalty. The owe allegiance to no Faction and instead rely on flexibility, adaptation, and utility to survive. Their cards provide broadly useful effects and unconventional solutions that can support almost any strategy, but without the specialized synergy and efficiency of dedicated Faction forces.
AEGIS
The Nexus has not opened to this Realm... yet.